
30 days. An impossible debt.
PAY, OR FALL.

GET RICH, OR TRY DYING.
HAWKER is a Roguelite Action-RPG & Shop-Keeper in a procedurally-generated grimdark world, inspired by Breton folklore.
Amidst the dust and bones of ruined Ysward, you will scavenge, barter and fight for ichor, life, and truth.
In the shadows, awaken strange powers that could lead to the rebirth of Ysward, or a fate worse than undeath.
Pay your debt, or suffer the consequences.
You have just thirty days.
What Sets HAWKER Apart
Key Features
Shadow & Light
Your special abilities are powered by a unique resource system. Shadow charges, light drains... but beware—all power comes with cost, and risk.
You're more dangerous in the dark, but the night belongs to the Fallen. Can you upgrade far enough in time to seize it from them?
Keeping Stock
Scavenge by day. Sell by night.
Move your caravan between three hubs scattered across the sprawling biomes of Ysward. Trade your loot strategically with locals' shifting demands and desires.
Upgrade and optimise your store. Fill special orders for greater profit.
Death in Arrears
Get up. Try again. Die again.
Lose your roguelike perks, inventory, and your most precious resource, time. Keep your meta-progression and paltry ducats.
Get up. Try again. Die again.
Falling, Fallen
The storm reshapes everything.
Every three days, the blightstorm rolls. Progress as far as you can, before the shape of the world is rearranged in your mind... or is it the world itself?
With just thirty days to succeed, time will not wait for you. Friends will change or fall, foes will emerge. Your creditor's patience rapidly wanes. There is no going back.

Your 30 days begin soon.
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