
Steam Page is Live. Add HAWKER to Your Wishlist
After months of closed playtesting and production work, we're thrilled to announce the official HAWKER Steam page is live. Here's what you can expect from Early Access.
Thirty days. An impossible debt.
A Roguelite ARPG & Shop Keeper in the ruins of Ysward. Scavenge by day. Sell by night. Pay your debt to Death. Or end him.
A century after the Fall, the ruined world of Ysward endures under blightstorms and the uneasy weight of supernatural debts. You are the Hawker, the sole survivor of an ambushed trade convoy, suspended between life and undeath by the enigmatic l'Ankou, who for reasons wholly his own requires a reliable revenue stream.
Rebuild your caravan in the bone-dry labyrinth of Gwiravon. Scavenge the ruins. Sell to the survivors. Wrestle with the strange darkness awakening in your blood. You have thirty days to pay the debt. Or end the creditor.
Plan or Perish
Consult the dead, study the blightstorm patterns, and manage your caravan upgrades. Every dawn is a decision.
The World is Your Market
Fight through procedurally-generated ruins and cursed wilds. Salvage what Ysward's survivors need most. And what l'Ankou's hunters desire least.
Night Belongs to Something Else
As darkness falls, your shadow powers surge. And so does the danger. Push your luck, or return to camp with your haul intact.
Open for Business
Set up shop at your caravan, read your customers, price your goods, and fill the special requests that can turn the tide of your debt.

Core Mechanic
Your body was touched by the Ankou's dark bargain. In shadow, you are something more than mortal: abilities surge, reflexes sharpen, and the darkness obeys. Step into the light, and you are only flesh again. Every fight, every biome, every choice becomes a dance between illumination and entropy.

The Shop
This is no fixed shop. Your caravan rolls with you from Eoran to the farthest outpost in Ysward, upgrading as you earn, adapting to the demands of desperate survivors. Stock it well. Price it right. Miss the market, and the debt grows.

The World
The blightstorm rolls through Ysward every seven days, reshaping the procedural landscape entirely. New ruins, new paths, new dangers. And new salvage. The world never gives you the same challenge twice, but it always gives you thirty days to solve it.

Storytelling
Every NPC has memory. Every choice ripples through the dynamic narrative, built on a fully-branching Ink architecture. Miss a payment and expect the hunters. Earn favour and unlock secrets about l'Ankou, about the Fall, about what you really are.

Official Teaser Trailer

After months of closed playtesting and production work, we're thrilled to announce the official HAWKER Steam page is live. Here's what you can expect from Early Access.

Tyson breaks down the custom shader and gameplay systems that make HAWKER's signature light-dark mechanic tick. And why it took three iterations to get right.

Billy walks us through the visual development journey of the game's opening biome, from a reference mood board soaked in Breton folklore to a fully lit, playable game environment.
Follow the development, join the conversation, and be the first to know when the gates of Ysward open. Our community is where the lore lives.
Genuinely one of the most compelling loops I've played in an indie prototype. The night section changes everything.
Wishlisting on Steam costs nothing. It's the single biggest thing you can do to help HAWKER reach the hunters who deserve it.
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